Mono - GDScript extends C# Script · Issue #38352 · godotengine

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Last updated 22 dezembro 2024
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Godot version: 3.2.2 Beta 1 Mono OS/device including version: Linux Mint 19.3 Issue description: Since all scripts should be compatible with each other, GDScript should be able to extend C# Scripts. For example: class MyMonoScript : Node
Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
GDScript cannot infer the type of a variable initialized with a typed method call · Issue #68069 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
GDScript indention syntax mixed in the C# script as I indent · Issue #30054 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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