Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 · PCSX2/pcsx2 · GitHub

Por um escritor misterioso
Last updated 22 dezembro 2024
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
PCSX2 version: 1.5.0-dev-3260-g33571dd Notes: It's preferred to only report bugs which are present on the latest development builds. The PSX backward compatibility mode is still in its early stage of development. Issue reports are too ea
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
GS maxing out at 100% with a GTX 1070
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
PCSX2 OpenGL vs DirectX 11 on NVIDIA GTX 1050 Ti (4x Native
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
No GPU usage and no background · Issue #313 · flightlessmango
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
JOJO NO KIMYOU NA BOUKEN - OUGON NO KAZE - (NTSC-J)
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
JOJO NO KIMYOU NA BOUKEN - OUGON NO KAZE - (NTSC-J)
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
Translations - JoJo no Kimyou na Bouken: Ougon no
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
Jojo no Kimyou na Bouken - Ougon no Kaze (Japan) ISO < PS2 ISOs
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
Jojo no Kimyou na Bouken - Ougon no Kaze (Japan) ISO < PS2 ISOs
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
MY GAME KEEP CRASHING BECAUSE OF igdusc64.dll???????????? Genshin
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
Jojo no Kimyou na Bouken - Ougon no Kaze (Japan) ISO < PS2 ISOs
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
No GPU usage and no background · Issue #313 · flightlessmango
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
Jojo no Kimyou na Bouken: Ougon no Kaze (English Patched) PS2 ISO
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
OpenGL Frame Pacing Problem (not FPS related) - Triggerable
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
JoJo no Kimyou na Bouken: Ougon no Kaze - PCSX2 Wiki

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